The Testimony of Trxie Glimmer Smith
Jul. 25th, 2021 11:45 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Status: Complete
Site: https://digital-poppy.itch.io/trixie
Pairing: Gen (with F/F moments)
Description: Horror in the English countryside, with cute animals

I had fun with The Testimony of Trixie Glimmer Smith, but something left it just short of satisfying. After playing three rounds it felt like there were a lot of loose ends. Despite that the game has a lot of style and an good cast, and I had a good time playing it.
The sequel, Three Lesbians in a Barrow, presupposes a good end for the previous game and introduces a new mechanic: limited actions. Other than that it's pretty much more of the same. The story has the same sort of tone, but is a little narrower in scope, because like the title implies it's all about three characters getting trapped in a haunted barrow and trying to escape without killing each other. Instead of controlling Trixie, the MC is Tabby, a side character in the previous game. And while the story in the first game is a little silly, this one is a flat out farce. It starts with Trixie idly kicking a pebble with her toe, which upon touching the heavy stone door of the barrow sends it swinging locked shut. Once trapped you have to examine the objects in the barrow to figure out how to reproduce the spell used to defeat the evil inside. The mechanics turn this more into a little puzzle game with a number of solutions and endings. It seems you can get all three characters out safely a number of ways. Different paths will give you different lore, since there aren't enough actions available to read everything in the barrow in one playthrough.